Welcome to the Stellaris Console Commands & Cheats guide! Here, we will provide you with all the available commands, codes, and IDs so you can use and enjoy the cheats in your gameplay.
In the expansive universe of Stellaris, players often seek ways to enhance their gaming experience, whether by unlocking new features, experimenting with gameplay mechanics, or simply having fun with cheats. Console commands can transform your experience, allowing you to manipulate the game in ways you might never have imagined. Whether you're new to the game or a seasoned veteran, this guide will equip you with all the necessary tools to make the most of your Stellaris adventures.
Ready to dive into the world of Stellaris console commands? This guide covers everything from how to open the console to a comprehensive list of cheats and their functionalities. Let's get started!
Contents
If you want more Stellaris guides, you can also check:
- Relics Guide
- Tech or Technology ID List
Stellaris Console Commands – How to open Console?
To access the console in Stellaris, press “º” or “`” located to the left of the “1” key on your keyboard. If those keys do not work, you can also try combinations such as Shift+2, Shift + Alt + C, or ALT+2+1. Knowing how to open the console is the first step towards unleashing a plethora of cheats that can alter your gameplay significantly!
Once the console is open, you’ll see a text input field where you can type any command you wish. Make sure to enter the commands exactly as they are listed to ensure they work correctly. Misspellings or incorrect syntax can lead to errors or commands not executing as intended.
Stellaris Console Commands – Cheats
Add/remove Cheats I – Console Commands
- Anomaly (add) – add_anomaly X: Where X is the name of the anomaly
- Opinion (add) – add_opinion X: Where X is the name of the opinion
- Relic (add) – add_relic X: Where X is the name of the relic
- Trait to Leader (add) – add_trait_leader X Y: Where X is the number or ID of the leader and Y is the trait ID
- Trait to Leader (remove) – remove_trait_leader X Y: Where X is the number or ID of the leader and Y is the trait ID
- Ship (add) – add_ship X: Where X is the name of the ship or the design
- Trait to Species (add) – add_trait_species X Y: Where X is the number or ID of the species and Y is the trait ID
- Trait to Species (remove) – remove_trait_species X Y: Where X is the number or ID of the species and Y is the trait ID
- Alloys (add) – alloys X: Where X is the amount of alloys to add
- Robot Pops (add) – build_pops X: Where X is the amount of robot pops to add
- Cash or Energy Credits (add) – cash X: Where X is the amount of cash or energy credits to add
- Building (add to celestial body) – effect add_building = X: Where X is the ID of the building
- Deposit (add to celestial body) – effect add_deposit = X: Where X is the ID of the deposit or the ID of the planetary feature
- Modifier (add to celestial body) – effect add_modifier = { modifier X: Where X is the ID of the planet modifier
Add/remove Cheats II
- Engineering tech points (add) – engineering X: Where X is the amount of engineering points to add
- Food (add) – food X: Where X is the amount of food to add
- Growing pops (add) – grow_pops X: Where X is the amount of growing pops to add
- Influence (add) – influence X: Where X is the amount of influence to add
- Full Resources (add) – max_resources
- Minerals (add) – minerals X: Where X is the amount of minerals to add
- Minor Artifacts (add) – minor_artifacts X: Where X is the amount of minor artifacts to add
- Physics (add) – physics X: Where X is the amount of physics tech points to add
- Planet Happiness (add) – planet_happiness X: Where X is the amount of planet happiness to add
- Resource (add) – resource X: Where X is the amount of resource to add
- Skill levels (add) – skills X: Where X is the amount of skill levels to add
- Society tech points (add) – society X: Where X is the amount of society tech points to add
- Unity (add) – unity X: Where X is the amount of unity to add
More Cheats
- Traditions (activate all) – activate_all_traditions
- Tradition (activate) – activate_tradition X: Where X is the ID of the tradition
- Ascension Perk (activate) – activate_ascension_perk X